The raiders move from floor to floor, before reaching the bottom. They will stay to fight whoever happens to be in the rooms they enter, but will only stay for a short amount of time until they decide to move on, regardless if they killed anyone or not. From my experience so far, they will not stay in a room if there is no able-bodied resistance in the room with them. The Raiders will move from room to room, attacking anyone in their path (excluding pregnant women and children, the saintly knights they are). You should work on equipping everyone in your vault at all times, this will help against any kind of disaster that may occur and will keep your storage from filling too quickly. You can do this by selecting them and giving them weapons and outfits to help combat the threat. The main defense is arming your dwellers. These attacks will get progressively more violent and difficult to defend against as you get more dwellers and defeat more raiding parties, but luckily I seemed to easily defeat them as I got around 15 armed dwellers to fight back. During this siege, the raiders will begin depleting your resources. It's very obvious, as an alarm will begin blaring (as with any negative random event) and you will see the scum running down the path to break down your door. Raider Attacks are a specific random event that happens occasionally during regular play.
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